Name: Jonas Tyroller
Born: 1995
Based in: Berlin, Germany
2012 - 2015: Fos Straubing, Subject Area Art
2015 - 2019: HTW Berlin, Bachelor Game Design
Strengths: Game System Design, Gameplay Programming, Time Management, Teamwork
Languages: German, English
Programming: C#, python, GML
Software: Unity, Excel, Photoshop, GameMaker, InDesign, Premiere, Substance Painter, Substance Designer, Blender, Flash, Cubase
Hobbys: Playing Video Games and Board Games, Drawing, Creating Videos and Music, Reading, Writing, Jogging, Swimming, Karate
My Profile
Gameplay Programming
- Rapid prototyping with Unity or Game Maker
- Implementation of game mechanics
- Coding enemy or world behaviors
- Writing tools (e.g. for balancing and level design)
- Optimizing the player experience
- Optimizing the performance
Game System Design
- Analyzing and understanding the target audience
- Establishing or identifying design goals for a project
- Designing mechanics that fully support the vision of the team
- Balancing parameters to maximize fun and/or fairness
- Designing entertaining tutorials, that don't feel like tutorials
- Creating interesting levels with a smooth difficulty curve
- Content creation (quests, gear, enemies)
- Tracking and analyzing game data
- Playtesting and player evaluation